Session 1 - Getting to Know Home


Flipchart Circle

Step-by-Step Instructions

  1. On the flipchart draw a central circle then draw circles connecting into that central circle, one for each participant in the training session.
  2. Hand out slips of paper or the ever handy post-it note to every person in the room. Ask them to introduce themselves by telling everyone three (the number is up to you depending on the time you have available ) things about themselves.
  3. Set a time limit to come up with as many things as possible that they all have in common. You may want to ban some things, if it is an internal training session, you won't want them to come up with just "we all work for.....",
  4. Alternatively you may want to reinforce the message that they are all part of the same team, and so you can start the ball rolling with that.
  5. Another twist is to see if they come up with that themselves, if they don't you can ask them what that says about teamwork within the company or department.
  6. If this is done regularly, it's worth investing in some hula hoops which you can lay on the floor, and get people to stand in their own.
  7. They then get to fill the central circle with post it notes with all that they have in common.
  8. It's an interesting exercise to run, and people tend to be really creative with this.

Connecting Stories

Step-by-Step Instructions

Have everyone divide into small groups of 6-8 people. Ensure each table has several post-it notes and pens. The goal of the game is to connect mini-stories in an interesting way. Each person must share at least one item that connects to the other mini-stories. The longer the chain of items that can be created, the better. Write down a few words on a post-it note to keep track of each part of the story.

  1. The first player begins by sharing an interesting memory or experience that they have. For example, one player can say: "One time, I accidentally locked myself out of the house. So then I spent the entire day at a coffee shop."
  2. Any other person can tell a related story that has any similar themes or elements to the previous story. For example, the next person can say, "I am a total coffee addict. Every day I drink 3 cups of coffee and it sometimes prevents me from being able to sleep at night."
  3. The next player, based upon the previous story shared, can say something related, such as: "I don’t sleep much at night because I play lots of computer games until early morning."
  4. Any person can then add to the story, by saying something like, "I also love computer games."
  5. To help the group remember each part of the story, write a few words on a post-it note for each part of the story chain. The more interesting or funny the story, the better.
  6. At the end of the game, the group with the longest connected chain of stories is the winner. You may ask the group to share the entire story with the whole group. This activity is a fun way to get people to share stories, while helping people learn similarities or common interests.

Deck of Cards

Step-by-Step Instructions

  1. Randomly distribute one card from a playing deck of cards to each person. Instruct people to not look at their card.
  2. Ask each person to place this card on their forehead so that it faces other people.
  3. When ready, invite your group to mix and mingle.
  4. As they interact, instruct everyone to engage with and treat all others based on the face value of the card on that person's forehead.
  5. All interaction must remain silent, so no verbal forms of communication, but gestures are permitted.
  6. After 1 to 2 minutes of interaction, stop the activity and remind people to not look at their cards (yet.)
  7. Ask your group to divide and gather into one of three groups - low-value, middle-value and high-value cards.
  8. Divided into three groups, people may then look at their cards.
  9. Process this dynamic experience to explore topics of diversity, cultural norms, valuing others and inclusion.

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